Three of you wrote about the same thing over the last days: the game was going fine, then within a month the cash fell billions — for some, trillions — into the red. One player sent a save — thank you, it found the bug in minutes. This fix ships on its own instead of waiting for 0.16: things like this should not wait.

What happened

What now

Before the release we ran a "chaos test": an empire in small countries, plants on foreign inputs, warehouses importing and exporting huge lots between random countries — years of play on autopilot without a single hole. If the debts ever come back, send us the save: it says more than any description.

Meanwhile 0.16 is nearly done: universities, thirty perks, a technology tree. Soon.