In 0.13 a newcomer got through the first 15 minutes. Then they got stuck: a whole year with one shop, because the cheapest plant cost five times as much and there was nothing in between. 0.14 puts steps on that road.

Build on credit: a mini workshop

Shop → mini workshop → factory

The shop

A markup for every good

What an upgrade brings

Saves of 0.13 load in 0.14.

And a question for you. Which line sounds more like a game you'd want to play?
A: "An economic strategy on the real map of the Earth."
B: "Start with a street kiosk in 2000. Survive the dot-com crash, 2008 and your own relatives. Buy a country."
One letter in the comments is enough.