We sat a "newcomer" down at the game — someone who has never played an economic strategy — and watched where they would quit. They quit at minute nine: the shop's first month closed deep in the red, cards about wars in faraway countries kept popping up, and the play button ran time at an hour a second. 0.13 fixes that.

Your first shop is running

The first 15 minutes

A weekly rhythm

Profit by week

A quick city menu

A click on the map opens the city's menu, like a settlement in Mount & Blade 2: the city itself, "Build here", your buildings there with their troubles, the country's market, the province, the country and its government.

The quick city menu

Saves of 0.12 load in 0.13.

If you tried the game and stopped — we would really like to know where. One line in the comments is enough. And tell us which you'd rather play: a long sandbox over generations, or a half-hour match where you have to ruin your rivals?